|Effect||Alertness conditions the order in which units will act during a turn in battle and the chance of receiving graze hits when struck.|
Alertness is a Primary Stat in Necromunda Underhive Wars. Stats are used to represent and measure a Fighter’s attributes and proficiency. Stats are separated into two main categories - Primary and Secondary.
- Alertness conditions the order in which units will act during a turn in battle and the chance of receiving graze hits when struck.
Alertness Secondary Stats
- Initiate: Determines the order in which fighters will act during a turn.
- Hit Resistance: Increases the chances of receiving only a Grazing Hit when struck by an attack.
Notes and Tips:
- Other notes, tips, and trivia go here.
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