Alertness |
|
---|---|
Effect | Alertness conditions the order in which units will act during a turn in battle and the chance of receiving graze hits when struck. |
Type | Primary Stat |
Alertness is a Primary Stat in Necromunda Underhive Wars. Stats are used to represent and measure a Fighter’s attributes and proficiency. Stats are separated into two main categories - Primary and Secondary.
Alertness Effect
- Alertness conditions the order in which units will act during a turn in battle and the chance of receiving graze hits when struck.
Alertness Secondary Stats
- Initiate: Determines the order in which fighters will act during a turn.
- Hit Resistance: Increases the chances of receiving only a Grazing Hit when struck by an attack.
Notes and Tips:
- ??
- Other notes, tips, and trivia go here.