|Skill Category||Active Skill|
|Skill Type||Support - Stats|
|Skill AP||20 / 40|
Delay is an Active Skill in Necromunda Underhive Wars. Active Skills are techniques that fighters can use in battle, these require a certain number of AP to be executed. Active Skills are categorized into different groups such as Career (Classes) Skills, Gang Skills, Juve Skills, and distinct Leader Skills. Players can equip a maximum number of 5 active skills and these can be purchased from the Skill Collections tab by spending XP.
- Skill Category: Active Skills
- Skill Type: Support - Stats
- Skill AP: 20 (1-Handed) / 40 (2-Handed)
- Range: Melee
- Target: Enemies
- This skill can be learned by spending 25 XP
- Offensive, Self
- +50 Initiative
- +15 Max MP and Max AP
- +15 MP and +15 AP recovered per round
- Lasts until End of Turn. Does not Stack.
Delay Upgrade Table
|AP||Lvl. I||Lvl. II||Lvl. III|
|30 AP||25 AP||20 AP|
|Alertness||Lvl. I||Lvl. II||Lvl. III|
Delay Notes & Trivia
- Other notes, tips, and trivia.