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Skill Category | Active Skill |
Skill Type | Support - Stats |
Skill AP | 20 / 40 |
Range | Melee |
Target | Enemies |
Required XP | 25 |
Delay is an Active Skill in Necromunda Underhive Wars. Active Skills are techniques that fighters can use in battle, these require a certain number of AP to be executed. Active Skills are categorized into different groups such as Career (Classes) Skills, Gang Skills, Juve Skills, and distinct Leader Skills. Players can equip a maximum number of 5 active skills and these can be purchased from the Skill Collections tab by spending XP.
Delay Information
- Skill Category: Active Skills
- Skill Type: Support - Stats
- Skill AP: 20 (1-Handed) / 40 (2-Handed)
- Range: Melee
- Target: Enemies
Delay Acquisition
- This skill can be learned by spending 25 XP
Delay Stats
- Offensive, Self
- +50 Initiative
- +15 Max MP and Max AP
- +15 MP and +15 AP recovered per round
- Lasts until End of Turn. Does not Stack.
Delay Upgrade Table
Upgrade | |||
AP | Lvl. I | Lvl. II | Lvl. III |
30 AP | 25 AP | 20 AP | |
Stat Requirements | |||
Alertness | Lvl. I | Lvl. II | Lvl. III |
4 | 8 | 12 |
Delay Notes & Trivia
- ??
- Other notes, tips, and trivia.
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