Exertion |
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Skill Category | Active Skill |
Skill Type | Support - Stats |
Skill AP | n/a |
Target | Self |
Required XP | 25 |
Exertion is an Active Skill in Necromunda Underhive Wars. Active Skills are techniques that fighters can use in battle, these require a certain number of AP to be executed. Active Skills are categorized into different groups such as Career (Classes) Skills, Gang Skills, Juve Skills, and distinct Leader Skills. Players can equip a maximum number of 5 active skills and these can be purchased from the Skill Collections tab by spending XP.
Exertion Information
- Skill Category: Active Skills
- Skill Type: Support - Stats
- Skill AP: n/a
- Target: Self
Exertion Acquisition
- This skill can be learned by spending 25 XP
Exertion Stats
- Limit of 1 use per Turn
- Restore up to 15 MP and 15 AP
- At the End of Turn: Offensive Self
- -15 Initiative
- Lasts until End of Battle. Stackable (x10)
- At the End of Turn: Skill Self
- +20% AP cost of All Skills
- Lasts until End of Battle. Stackable (x10)
Exertion Upgrade Table
Upgrade | |||
All Skills AP Cost | Lvl. I | Lvl. II | Lvl. III |
+20% | +15% | +10% | |
Stat Requirements | |||
Toughness | Lvl. I | Lvl. II | Lvl. III |
4 | 8 | 12 |
Exertion Notes & Trivia
- ??
- Other notes, tips, and trivia.
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