Machine Strike

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Skill Category Active Skill
Skill Type Crowd Control
Offensive Melee
Skill  AP 25
Range 3m
Target Enemies
Required XP 25

Machine Strike is an Active Skill in Necromunda Underhive Wars. Active Skills are techniques that fighters can use in battle, these require a certain number of AP to be executed. Active Skills are categorized into different groups such as Career (Classes) Skills, Gang Skills, Juve Skills, and distinct Leader Skills. Players can equip a maximum number of 5 active skills and these can be purchased from the Skill Collections tab by spending XP.

 

Machine Strike Information

  • Skill Category: Active Skills
  • Skill Type: Crowd Control, Offensive Melee
  • Skill AP: 25
  • Range: 3m
  • Target: Enemies

 

Machine Strike Acquisition

  • This skill can be learned by spending 25 XP

 

Machine Strike Stats

  • Requires a Lay-Mechanic Weapon
  • Perform a Melee Attack with the Servo-Arm
  • Attack deals 31 - 42 damage
  • If the attack hits: Mechanical Target
    • -10 Max AP
    • -10% Armour Absorption on this Body Part
    • Lasts until End of Turn. Does not Stack.

 

Machine Strike Upgrade Table

Upgrade
AP Lvl. I Lvl. II Lvl. III
25 AP 20 AP 15 AP
Stat Requirements
Melee Prowess Lvl. I Lvl. II Lvl. III
4 8 12

 

 

Machine Strike Notes & Trivia

  • ??
  • Other notes, tips, and trivia.

 

 

Necromunda Underhive Wars Active Skills
Advanced Aim  ♦  Anointed Armaments  ♦  Aura: Precision  ♦  Aura: Safeguard  ♦  Aura: Weapon Check  ♦  Battle Advice  ♦  Build: Barricade  ♦  Build: Health Dispenser  ♦  Build: Roaring Forge  ♦  Calculated Shot  ♦  Cautious Strike  ♦  Chain Hit  ♦  Charge  ♦  Chem Synth  ♦  Cryo-Fog Capsule  ♦  Daring Strike  ♦  Delay  ♦  Dizzying Trap  ♦  Double Tap  ♦  Exertion  ♦  Field Scan  ♦  Gatling Frenzy  ♦  Grapnel Shot  ♦  Hallucinogen  ♦  Heroic: Barrage  ♦  Heroic: Call to Arms  ♦  Heroic: Death Sentence  ♦  Heroic: Onslaught  ♦  Heroic: Rally  ♦  Hit and Run  ♦  Homemade 'Nade  ♦  Hydraulic Slam  ♦  Intimidation  ♦  Intuitive Shot  ♦  Iron Will  ♦  Mark Target  ♦  Null-Nade  ♦  Order: Blitz  ♦  Power Strike  ♦  Preparation  ♦  Readiness  ♦  Shredding Frenzy  ♦  Trick Shot  ♦  Tune-up  ♦  Unbalancing Strike  ♦  Warcry: Destabilize  ♦  Warcry: Terrorize



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