Massive Club |
|
---|---|
[img] | |
Massive Club | Blunt Weapon |
Average Damage | 70 |
Damage Type | Impact |
Graze Dmg. | 13-22 (x1) |
Normal Dmg. | 52-87 (x1) |
Critical Dmg. | 105-175 (x1) |
AP | 30 |
INI | -30 |
Weapon Stats | |
Hit Precision | -10% |
Critical Hit Chance | 10% |
Stun Chance | 100% |
Massive Club is a Melee Weapon in Necromunda Underhive Wars. Massive Club is a Blunt Weapon with an average damage of 70 Impact. Each weapon in the game requires a certain number of AP for it to be used in battle. Melee Weapons are normally used by Fighters with one or two hands and can only inflict damage in close proximity.
Massive Club Information
- Weapon Differentiator: High Damage Spread, High Stun Chance
- Massive Club: Blunt Weapon
- Class Requirement: Brawler only
- Weapon AP: 30
- Weapon INI: -30
- Average Damage: 70
- Damage Type: Impact
- Purchase Price: 62
- Selling Price: 62
Massive Club Acquisition
- Can be purchased at the Shop
Massive Club Stats
- Graze Damage: 13-22 (x1)
- Normal Damage: 52-87 (x1)
- Critical Damage: 105-175 (x1)
- Hit Precision: -10%
- Critical Hit Chance: 10%
- Stun Chance: 100%
Massive Club Upgrade Table
Weapon Level | Required Resources | Weapon Upgrade | Weapon Upgrade |
I | ?? | ?? | ?? |
II | ?? | ?? | ?? |
III | ?? | ?? | ?? |
IV | ?? | ?? | ?? |
V | ?? | ?? | ?? |
VI | ?? | ?? | ?? |
Massive Club Notes & Trivia
- Other notes, tips, and trivia.
- Equipment does not have a player level requirement, you can still equip a Lvl.6 weapon even if you're a Lvl.1 player.
Load more