Massive Club

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Massive Club Blunt Weapon
Average Damage 70
Damage Type Impact
Graze Dmg. 13-22 (x1)
Normal Dmg. 52-87 (x1)
Critical Dmg. 105-175 (x1)
AP 30
INI -30
Weapon Stats
Hit Precision -10%
Critical Hit Chance 10%
Stun Chance 100%

Massive Club is a Melee Weapon in Necromunda Underhive Wars. Massive Club is a Blunt Weapon with an average damage of 70 Impact. Each weapon in the game requires a certain number of AP for it to be used in battle. Melee Weapons are normally used by Fighters with one or two hands and can only inflict damage in close proximity.

 

 

Massive Club Information

  • Weapon Differentiator: High Damage Spread, High Stun Chance
  • Massive Club: Blunt Weapon
  • Class Requirement: Brawler only
  • Weapon AP: 30
  • Weapon INI: -30
  • Average Damage: 70
  • Damage Type: Impact
  • Purchase Price: 62
  • Selling Price: 62

 

Massive Club Acquisition

  • Can be purchased at the Shop

 

Massive Club Stats

  • Graze Damage: 13-22 (x1)
  • Normal Damage: 52-87 (x1)
  • Critical Damage: 105-175 (x1)
  • Hit Precision: -10%
  • Critical Hit Chance: 10%
  • Stun Chance:  100%

 

Massive Club Upgrade Table

Weapon Level Required Resources Weapon Upgrade Weapon Upgrade
I ?? ?? ??
II ?? ?? ??
III ?? ?? ??
IV ?? ?? ??
V ?? ?? ??
VI ?? ?? ??

 

Massive Club Notes & Trivia

  • Other notes, tips, and trivia.
  • Equipment does not have a player level requirement, you can still equip a Lvl.6 weapon even if you're a Lvl.1 player.

 

 

List of Melee Weapons
Basic Drill  ♦  Brute Cleaver  ♦  Chainsword  ♦  Fists  ♦  Massive Axe  ♦  Power Mace  ♦  Power Maul  ♦  Power Saw  ♦  Power Sword  ♦  Rock Drill  ♦  Spud-Jacker  ♦  Sword



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