Virtues in Necromunda Underhive Wars provides various bonus to your characters. Characters will start developing a virtue, vice, and talent after reaching level 5. 

Virtues in Necromunda Underhive Wars

Alert

+10 Initiative

Calm

-5AP cost of Reload Weapon

Confident

+15% Stress Resistance

 

Courageous

+5% Hit Resistance, +5% Critical Hit Resistance, and +20% Stun Resistance when engaged with 2 or more enemies

Daredevil

-5AP cost of Jump

Decisive

-16% AP cost of Aimed Shot

 

Energetic

+5% Ranged Evasion

Handy

 -5 AP cost of Field Repair

Headstrong

-5 AP cost of Recover Stun

 

Inconspicuous

+16% AP cost of all enemy Ranged Skills targeting this Fighter

Meticulous

+5% Ranged Precision

Pain Tolerance

+10% Hit Resistance +10% Critical Hit Resistance when Heavily Wounded or Gravely Wounded

 

Prepared

-16% AP cost of all Stances

Resolute

 -16% AP cost of all Melee Skills when Heavily Wounded or Gravely Wounded

Vigilant

+10% Ranged Damage

 




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