Virtues in Necromunda Underhive Wars provides various bonus to your characters. Characters will start developing a virtue, vice, and talent after reaching level 5.
Virtues in Necromunda Underhive Wars
Alert
+10 Initiative
Calm
-5AP cost of Reload Weapon
Confident
+15% Stress Resistance
Courageous
+5% Hit Resistance, +5% Critical Hit Resistance, and +20% Stun Resistance when engaged with 2 or more enemies
Daredevil
-5AP cost of Jump
Decisive
-16% AP cost of Aimed Shot
Energetic
+5% Ranged Evasion
Handy
-5 AP cost of Field Repair
Headstrong
-5 AP cost of Recover Stun
Inconspicuous
+16% AP cost of all enemy Ranged Skills targeting this Fighter
Meticulous
+5% Ranged Precision
Pain Tolerance
+10% Hit Resistance +10% Critical Hit Resistance when Heavily Wounded or Gravely Wounded
Prepared
-16% AP cost of all Stances
Resolute
-16% AP cost of all Melee Skills when Heavily Wounded or Gravely Wounded
Vigilant
+10% Ranged Damage
Load more